Faun

Faun

sketchfab

Shout out and thanks to the absurdly talented Felix Joleans for the inspiration and information re: controlling tentacle animation with sin wave expressions. Sculpting - Zbrush Retopo/Unwrap - 3dCoat Normal + AO baking (and cavity maybe ? can’t remember!) - xNormal Textures - Substance Painter Rigging & Animation - 3ds Max My interpretation of a “forest guardian” type creature. “Put lots of tentacles on it,” I said. “It will be fun to animate,” I said.

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