FBX RIFLE STARTER- 3D Character Animation Pack 3D model

FBX RIFLE STARTER- 3D Character Animation Pack 3D model

cgtrader

24+ MILITARY RIFLE ANIMATIONS - A SMALL SET OF GAME-READY RIFLE ANIMATIONS TO GET YOUR GAME MOVING. UPDATED: REV. 2.7A1 All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings. Version 2.7A1 uses the RightHandMiddle1 finger bone for attaching the Rifle, and all Animations updated to use it. (Please see Technical Details below) NEW MotusMan_v55.fbx Skeleton. Includes a selection of animations from Rifle Pro MoCap Pack. 11 ANIMATIONS, 6 AIM OFFSETS, 5 SPLIT JUMPS 33 TOTAL ANIMATION FILES. INCLUDES: Idles, Walking, Jogging, Jumping, Aiming, Shooting, Crouching. Lock and load! Get yourself into the battle with this 3D character animation rifle pack. Whether you charge in rambo style or stealthily flank the enemy, you'll be sure to win the fight. TECHNICAL INFO Rev. 2.7A1 Update All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings. NEW MotusMan_v55.fbx Skeleton. Please see the included MotusMan_v55_NOTES document. The RightHandMiddle1 finger bone is now used for attaching the Rifle, and all Animations updated to use it. The original custom added “hand_r_wep” bone is no longer used. The RightHandMiddle1 articulates the position of the Rifle in different poses without breaking the wrist and replacing the need for the custom “hand_r_wep” bone as before. Please see the included Rifle Position NOTES document. NOTE: If you need a copy of 2.7 in the future for your existing pipeline, contact us and we can provide the files. All animations are .fbx format, standard fbx bone names. M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it correctly to the RightHandMiddle1 bone in the right hand will place and animate it correctly. Provided Motus Man character is copyright © Motus Digital, LLC RIFLE STARTER 2.7A - ANIMATION (LIST DOWNLOAD) STAND W2_Stand_Aim_Idle_v2 W2_Stand_Relaxed_Idle_v2 TURN LOOPS W2_Stand_Aim_Turn_In_Place_L_Loop W2_Stand_Aim_Turn_In_Place_R_Loop AIM OFFSETS W2_Stand_Aim_Point_Center W2_Stand_Aim_Point_D90 W2_Stand_Aim_Point_U90 W2_Crouch_Aim_Point_Center W2_Crouch_Aim_Point_D90 W2_Crouch_Aim_Point_U90 FIRE W2_Stand_Fire_Single W2_Crouch_Fire_Single WALK W2_Walk_Aim_F_Loop CROUCH W2_CrouchWalk_Aim_F_Loop W2_Crouch_Idle_v2 W2_Crouch_Aim_Idle_v2 JOG W2_Jog_Aim_F_Loop SPLIT JUMPS W2_Stand_Aim_Jump_Start_IPC W2_Stand_Aim_Jump_Air_IPC W2_Stand_Aim_Jump_End_IPC W2_Walk_Aim_F_Jump_RU_End_IPC W2_Jog_Aim_F_Jump_RU_End_IPC MOCAP ONLINE / MOTUS DIGITAL http://www.MoCapOnline.com MoCap@MotusDigital.com

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