Female character low poly  Ada evening Low-poly  3D model

Female character low poly Ada evening Low-poly 3D model

cgtrader

Ada, female model, with evening dress and accessories. Manifold mesh, 100% quads, with details such as lacrimal and uvula. With clean edge loops flow and ready for animation. Suitable for close-up. Original realistic textures hand painted, with details such as different fingerprints for each finger. Versatile, with several possibilities for eye color, volume of fringe, eyebrows and eyelashes . Does not include genitalia, nor modeling, nor in texture. The .blend file is complete and has a .pdf file with some instructions for use. The model is in T pose but with the tiptoea feet, adapted to the shoes. The poses and the rig are not included, the presentation images are only to show the possibilities of the model. Some of the models are also available separately. Very soon 2 new versions: simplified with all models joined in a single manifold mesh and rigged version. Units of file: centimeters. Size in centimeters (Ada model): 169.4 (X axis), 26.425 (Y axis), 179.4 (Z axis). Real world scale. (1,1,1). Focused on the origin. TOPOLOGY Include 15 objects whit 55 meshes total. All meshes are manifold 100% quads. With 64,754 quads total(100%). With 64,786 vertices and 129,508 edges total. Subdividable topology. Clean edge flow. No isolated vertices. No coincident vertices. No coincident/coplanar faces. No faces intersected. No faces distorted more than 45 degrees. No loss geometry. No poles with more than 5 edges. OBJECTS Ada_Evening: 1 object with 1 mesh: 17,640 quads, 17,642 vertices and 35,280 edges. Mouth: 1 object with 3 meshes 9,798 quads, 9,804 vertices and 19,596 edges. More info and images: https://www.cgtrader.com/3d-models/character/anatomy/teeth-and-tongue-rigged-low-poly Eye_L and Eye_R : 2 objects with 4 meshes: 1,600 quads, 1,608 vertices and 3,200 edges (total). More info and images: https://www.cgtrader.com/3d-models/character/anatomy/eyeball-multicolor-rigged-low-poly Eyebrow_L and Eyebrow_R : 2 objects with 2 meshes: 224 quads, 228 vertices and 448 edges (total). Eyelashes: 1 object with 4 meshes: 512 quads, 520 vertices and 1,024 edges. Hair_Bun: 1 object with 1 mesh: 1,830 quads, 1,832 vertices and 3,660 edges. Hair_Fringe: 1 object with 1 mesh: 378 quads, 380 vertices and 756 edges. Hair_Details: 1 object with 1 mesh: 890 quads, 890 vertices and 1,780 edges. Dress_Evening: 1 object with 1 mesh: 8,324 quads, 8,320 vertices and 16,648 edges. More info and images: https://www.cgtrader.com/3d-models/character/clothing/evening-dress-low-poly Gloves_Evening: 1 object with 2 meshes: 12,040 quads, 12,044 vertices and 24,080 edges (total). Glass_Shoes: 1 object with 2 meshes: 1,984 quads, 1,988 vertices and 3,968 edges (total). More info and images: https://www.cgtrader.com/3d-models/character/clothing/glass-shoes-low-poly https://www.cgtrader.com/3d-models/character/clothing/glass-shoes-low-poly-simplified Bracelet: 1 object with 19 meshes: 5,358 quads, 5,354 vertices and 10,716 edges (total). Earrings: 1 object with 14 meshes: 4,176 quads, 4,176 vertices and 8,352 edges (total). More info and images: https://www.cgtrader.com/3d-models/character/other/earrings-and-bracelet-with-display-box-rigged-low-poly UVMAP AND TEXTURES Normal outward. UV without overlapping. Textures hand painted in great detail. All images of 4096x4096 px in .png format. They all have a descriptive name. Ada model has 13 textures of image. Six materials, 2 common and two different for small variations in each eye to give more realism. Four original and combinable textures for the color of the iris. Two textures in black and white as pattern for color mixed. With instructions for mix eye material. Image textures included: arms_ada_bump.png arms_ada_diffuse.png body_ada_bump.png body_ada_diffuse.png eyebrow_eyelashes_bump.png (OPTIONAL) eyebrow_eyelashes_diffuse.png (OPTIONAL) hair_base_diffuse (OPTIONAL) head_ada_bump.png head_ada_diffuse.png head_top_skin_ada_bump.png head_top_skin_ada_diffuse.png legs_ada_bump.png legs_ada_diffuse.png eye_brown_dark_diffuse.png eye_brown_light_diffuse.png eye_green_dark_diffuse.png eye_green_light_diffuse.png eye_mix_1_alpha.png eye_mix_2_alpha.png hair_bun_alpha.png hair_bun_diffuse.png hair_bun_extra_1_alpha.png (interchangeable) hair_bun_extra_2_alpha.png (interchangeable) hair_bun_extra_diffuse.png hair_details_alpha.png hair_details_diffuse.png mouth_diffuse.png mouth_bump.png dress_evening_diffuse.png dress_evening_intensity.png gloves_evening_diffuse.png gloves_evening_intensity.png glass_shoes_diffuse.png PREVIEWS The images of the mesh is in orthographic view. Renders with the Blender internal engine. All without post production. OTHER FORMATS The FBX and OBJ files are exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures). Not include the particles systems nor the mix material for the eye.

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