Fire Extinguisher Low-poly  3D model

Fire Extinguisher Low-poly 3D model

cgtrader

A bright red fire extinguisher requires non-overlapping UVs in two channels, one for regular mapping and another for lightmap baking. The textures should be PBR compatible and suitable for both Unity and UE4 engines. Naming conventions must follow Epic Games guidelines, with a resolution of 2048 x 2048 pixels in TGA format. Textures include Albedo, Normal, Roughness, Metalness, and Ambient Occlusion maps, along with an Unreal Engine 4 optimized RGB mask containing R, M, and AO channels.

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