
Fishing Pole TLS - PBR Game Ready Low-poly 3D model
cgtrader
This game is now ready to play with physically based rendering (PBR) textures, which have been optimized for UE4. It features real-world scale measurements and uses Mikk Tangent Space. Included are various maps at 2048 x 2048 resolution: Albedo (Diffuse), Normal, Roughness (Red channel), Metallic (Green channel), and Ambient Occlusion (Blue channel). These maps are in the TGA format and were rendered using Marmoset Toolbag. The art was created by Dekogon Studios as part of their Kollab Project.
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