Flashlight Low-poly  3D model

Flashlight Low-poly 3D model

cgtrader

We've got here a solid texture model using PBR. First off, let's talk about Metallic Shaders - they're what really give our visuals some pop. We start with a PBR texture, and then break it down into several components: -Albedo is all about color; AO stands for Ambient Occlusion and affects the shadow on surfaces; Metallic adds depth by altering reflectivity. Meanwhile, Normals tell your game how an object should look when illuminated. Every one of these textures clocks in at 2048x2048 resolution - nice quality here. And to top it off, each texture is 24-bit RGBD. We're not done yet, though: every one of our polys boasts over 85 edges; there are no missing tris, and only three redundant vertices exist (total of nine thousand and five overall).

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