Game Model Arena - Variation grass flowers trees 03 01

Game Model Arena - Variation grass flowers trees 03 01

3docean

Game scene modeling involves using a low-modulus model that incorporates various materials and textures. These models are formatted in specific ways to ensure compatibility with different software applications. The formats used for these models include: * 3DMax 2009, which is a powerful tool for creating detailed scenes * OBJ, a widely accepted format for exchanging 3D data between different systems * 3DS, a format developed by Autodesk that supports advanced modeling features * FBX, a versatile format used to transfer 3D models and animations between various platforms

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