
Game-ready iron radiator - Unity - HDRP - UE4 Low-poly 3D model
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MODEL REINSTATED NEW FEATURES Enhanced visual fidelity Introduced advanced textures for Unity High Definition Render Pipeline (HDRP) Optimized Levels of Detail (LODs) Enhanced collision detection with custom collision setup Bare iron radiator 3D asset, optimized for real-time rendering - highpoly detailed at lowpoly - meticulously crafted with Blender 2.80, carefully textured with Substance Painter. Renders showcase Eevee performance, plus diverse HDRIs Three interconnected mesh objects share a unified material. UV mapping optimizes data usage within optimal UV space Standard metric units employed OPTIMIZED LODS LOD0: High-fidelity, intricate detail (5,258 Verts - 10,540 Tris) LOD1: Balanced blend of detail and performance (4,315 Verts - 8,654 Tris) LOD2: Optimized for distance (2,203 Verts - 4,430 Tris) LOD3: Minimal visual impact at max distance (1,468 Verts - 2,972 Tris) Find all optimized LODs and collision meshes in separate archives as FBX and OBJ files TEXTURES AT THE READY Resolution-enhanced textures available in four formats Metal Roughness and PBR materials designed for Unity 5, Unity HDRP, and Unreal Engine 4 compatibility
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