Game-ready Ka-Bar US Marine Corps

Game-ready Ka-Bar US Marine Corps

sketchfab

I wanted to challenge myself to create my very first high poly model in Maya and texture it in Substance Painter. Firstly I modeled the high poly mesh of the knife, I then made a low poly version of it and baked the high poly mesh onto it. I found the process very interesting and am excited to make more high poly models in the future.

Download Model from sketchfab

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