
Grass Landscape Shader 046 Texture
cgtrader
Human: 1 Bitmapped and Procedurally Based Shader Key Components: - 1 Color Map - 1 Diffusion Map - 1 Luminance Map - 1 Bump Map - 1 Displacement Map Image Requirements: Seamless 4096 x 4096 TIF Images c4d File (R15) Versatile Map Usage: Terrain Mask Shader Channel Compatibility Layering with Procedural Effects Compatible with Softwares Supporting Displacement Maps Rendering Instructions: Render Using matprev_env.hdr from c4d Material Preview Folder
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