Ground Dirt and Leaves Wet - PBR Material Texture

Ground Dirt and Leaves Wet - PBR Material Texture

cgtrader

Many thanks for taking a look at my work! I make high and low poly models and scenes. I also make materials, textures and other useful node setups etc. My primary tool of choice is Blender, however I also have experience with Maya, 3DS Max and Lightave 3d. About this model/material: 1 sample mesh/scene with 1 PBR Material setup. Includes native Blender file. Only quads, tris and convex N-Gons (No concave N-Gons). Non-overlapping UV's. 2048 texture resolution. Sub-D friendly low poly mesh. Uses heightmap for displacement. Texture maps: (.jpg) Base Colour. Roughness. Displacement. Normal map (Both openGL and DirectX). Ambient Occlusion. Want this customised? If this model/material is not quite what you are looking for or you need something adding or changing then please get in touch.

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