Halima - Sci-Fi Assassin - Real-Time Character
sketchfab
3D Modeling, Texturing, Rigging by George Sladkovsky: https://www.artstation.com/sladkovsky3d Original concept art by Johannes Helgeson: https://www.artstation.com/artwork/2yOEx https://www.artstation.com/helgesonart Software used: Sculpting & Modeling: ZBrush Retopology, UV Mapping, Rigging (Posing): Autodesk Maya Texturing: Substance Painter
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