
Hammer Simple Low-poly 3D model
cgtrader
3D Model Detail Enhancements Utilizing Optimized Mapping Techniques. Mapping Details: Main Texture Channel - non-overlapping for Unlit Effects. Lightmap Texture Channel - Non-overlapping (optimized for Lighting Calculations). Materials: Available in PBR format, optimized for Unity and UE4 platforms. Meets asset naming requirements of Epic Games guidelines for organization and identification purposes. Texture Specifications: Resolution: 2048 x 2048 pixel format using TGA. Comprehensive Textures including Albedo, Normal, Roughness, Metalness and Ambient Occlusion Data. RGB Mask Integration with Unreal Engine 4 for Unlit Surface Illumination.
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