HK417 - MR762 - Animated FPS Weapon for Unreal Engine Low-poly  3D model

HK417 - MR762 - Animated FPS Weapon for Unreal Engine Low-poly 3D model

cgtrader

What's inside? AAA quality assault rifle with 4K PBR textures, 3 LODs, VFX, SFX, FPS animated arms and environment props. Package includes Unreal Engine project & source files (FBX, TGA, WAV). Weapon has a modular structure and consists of separate meshes: body (static & skeletal), stock (static & skeletal), iron sights (static & skeletal), flash hider (static) for parts replacement with our featured packs. Materials: black, desert, modern, sienna, winter, woodland multicam, supports scratch intensity, color, multicam colors, metallic parameters. Each arms animation has different left hand position variations - regular, with angled grip, with folding grip (64 in total). *** INCLUDES BLUEPRINTS, PLAYABLE DEMO MAP *** Description It's a popular semi-automatic German assault rifle (7,62 x 51mm). Arms animations: Idle Walk Sprint start Sprint loop Sprint stop left-handed Sprint stop right-handed Jump start Jump loop Jump stop Aim start Aim loop Aim stop Aim fire Fire Equip Holster Reload Inspect Interact Send bolt Pick Rifle animations: Aim fire Fire Equip Holster Reload Send bolt Unlocked safety selector pose Iron Sights animations: Low sight pose Stock animations: Closed buffer pose Low cheek pose Inside case pose Particle Effects: Muzzle flash Powder gas Sound Effects: Magazine insert Magazine pull Magazine slap Bolt snap Charging handle snap Forward assist snap Safety on Safety off Shot loud Shot silenced Shot tail loud Shot tail silenced Case open Case close Environment Props: Ammo box Ammo box cover Ammo box container Carton box Rifle case opened Rifle case closed Pallet Technical Details Texture Sizes: up to 4096x4096 Scaled to Epic skeleton: Yes Collision: Yes, custom LODs: Arms (No LODs, 16242 tris / 17098 vert) Rifle Body (LOD0: 19769 tris / 22401 vert, LOD1: 11943 tris / 14149 vert, LOD2: 4037 tris / 5538 vert, LOD3: 210 tris / 326 vert) Stock (LOD0: 2713 tris / 2747 vert, LOD1: 1734 tris / 2039 vert, LOD2: 625 tris / 797 vert, LOD3: 32 tris / 52 vert) FlashHider (LOD0: 714 tris / 726 vert, LOD1: 514 tris / 550 vert, LOD2: 170 tris / 189 vert, LOD3: 14 tris / 23 vert) IronSighs Front (LOD0: 888 tris / 969 vert, LOD1: 595 tris / 717 vert, LOD2: 275 tris / 356 vert, LOD3: 48 tris / 86 vert) IronSighs Rear (LOD0: 1519 tris / 1664 vert, LOD1: 948 tris / 1134 vert, LOD2: 464 tris / 616 vert, LOD3: 48 tris / 90 vert) AmmoBox (LOD0: 1620 tris / 1362 vert, LOD1: 912 tris / 922 vert, LOD2: 244 tris / 340 vert, LOD3: 54 tris / 108 vert) Case (LOD0: 10226 tris / 11217 vert, LOD1: 7306 tris / 8621 vert, LOD2: 1188 tris / 1590 vert, LOD3: 124 tris / 183 vert) Pallet (LOD0: 372 tris / 600 vert, LOD1: 48 tris / 96 vert, LOD2: 12 tris / 24 vert) CartonBox (No LODs, 12 tris / 24 vert) Number of Meshes: 6 Skeletal, 17 Static Number of Materials and Instances: 24 Materials, 59 Material Instances Number of Textures: 113 Number of Particle Effects: 2 Number of Animations: 78 Number of Audio Waves: 14 Stereo, 14 Mono Number of Audio Cues: 12 Stereo, 12 Mono Supported Development Platforms: Windows, Mac, Linux Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox One Supported Engine Versions: 4.20 - current Installation Сopy the folder GermanAssaultRifle/Content/GermanAssaultRifle to your project's Content folder. Naming Convention The project structure and file names are adhered to Unreal Engine's naming convention. Support If You have any questions, feel free to write to support@rebelthorp.com

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