Human Skeleton Full Body 3D model

Human Skeleton Full Body 3D model

cgtrader

Skeleton Full Body ==FEATURES== -Native Maya File -Real World Scale -Realistic Textures -Displacement map for extreme detail -Clean edge-loop based topology -Each bone is select-able and named / grouped properly for easy organization -Light set up ready to Render ==TEXTURES== Arm_Displacement.tif (4096x4096) 32MB Arm_Legs_Color.tif (4096x4096) 48MB ImageBasedLighting.hdr (2048x1024) 6.41MB Jaw_Color.tif (1024x1024) 3MB Jaw_Displacement.tif (2048x2048) 8MB Leg_Color.tif (4096x4096) 48MB Leg_Displacement.tif (4096x4096) 32MB Pelvis_Color.tif (4096x4096) 48MB Pelvis_Displacement.tif (4096x4096) 32MB Ribs_Color.tif (8192x8192) 213MB Skeleton_Torso_Color.tif (8192x8192) 268MB Skeleton_Torso_Displacement.tif (8192x8192) 128MB Skull_Color.tif (4096x4096) 71.8MB Skull_Displacement.tif (8192x8192) 128MB TeethBottom_Color.tif (2048x2048) 12MB TeethBottom_Displacement.tif (2048x2048) 8MB TeethTop_Color.tif (2048x2048) 12MB TeethTop_Displacement.tif (2048x2048) 8MB ==FILES== To see bone close ups and additional info please see these separate files which are all contained in this full body file. ==SUPPORT== -Contact the author via 'Support Ticket' for any questions -This model will be updated upon request ==Rendering== This model is set up to automatically be subdivided to proper division at render time. It is recommended that you render using the camera named 'Perspective' for best results. Clean File paths are setup to allow no hassle setup. -ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.

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