
Industrial IceCream Machine 01 KTC - PBR Game Ready Low-poly 3D model
cgtrader
The game is optimized for Unreal Engine 4 with Physically Based Rendering (PBR) textures, using metallness for PBR. It features real-world scale measurements and Mikk Tangent Space. Maps included are Albedo (Diffuse), Normal, and an RMA map consisting of Red for Roughness, Green for Metallic, and Blue for Ambient Occlusion, all in 2048 x 2048 resolution and saved as TGA files. The artwork was rendered in Marmoset Toolbag and created by Dekogon Studios Kollab Project.
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