JunkYard Graviton Beamer

JunkYard Graviton Beamer

sketchfab

The latest model I’m working on for my WIP VR shooting range. The Junkyard Graviton Beamer is a playful solution to a common problem when doing physics-based Vive VR stuff; it’s easy to accidentally knock/throw an object outside the trackable volume. So, as a fun in-narrative way of giving myself a tool to pull things back to myself, I have created this homage to the Halflife Gravity Gun. You’ll notice it’s a bit of a beast poly wise (32538 tris according to maya), but that detail is so very much worth it, when you can move the object to within a couple inches of one’s eyes. Once fully implemented, the 3 switches and forward lever will work, and the 6 forward metal panels at the aperture will be physically jointed (with some cool noisy movement when the beamer is in use). If you’re curious about the project, I just posted my first dev-log on it here:Devlog Video Feedback welcome!

Download Model from sketchfab

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