K / DA Evelynn PBR game 3d-modeling

K / DA Evelynn PBR game 3d-modeling

sketchfab

PBR game modelling was produced with high poly modeling using zbrush. zbrush, 3Ds max, substance pointer, 3D_Coat, Marvelous Designer 8, Photoshop, and marmoset Toolbag 3 were used to make the production. SSS (Subsurface Scattering) was used to create skin texture.

Download Model from sketchfab

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