Komatsu PC200 excavator 3D model

Komatsu PC200 excavator 3D model

cgtrader

Komatsu PC200 excavator Rigged using skin modifier with bone & helper dummy IK & lookat setup used for hydraulics & arm movement (.max version) .FBX version is rigged but no IK & lookat setup 2048x2048 diffuse texture includes plain texture set (no brand & paint) warning! not 100% actual representation of the PC200 model & scale not suitable if you're looking for blueprint-precision product of the PC200 no cockpit detail caterpillar track can only be animated using 3dsMax Path Deform modifier (no track rig on the .fbx and .obj model) Additional notes : The arm is fixed by IK solver, so you just need to move around the helper (green box) named HelperArm. To rotate the upper body, select theb_body helper its also have a fixed axis. To properly animate the tire/caterpillar track : 1. Rotate the b_frontDrive helper according to your moving speed, 2. Select each the left/right track object (don't select both), then go to the modify tab, and in the path deform modifier> animate the percent amount according to your desired speed. note : if you want more custom animation, you should right click> unhide all, the delete any Helper and IK chain, then just move around the bones)

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