
M40A1 Sniper Rifle Low-poly 3D model
cgtrader
This model is suitable for gaming, real-time, or background purposes; however, it's not designed for subdivision. The renders were created using Marmoset Toolbag 3, while those in 3ds Max may differ from the preview images. The weapon comprises separate objects for easier animation, including movable parts like the bolt, safety, and trigger. The scope is detachable, and two versions of geometry—tris and quads—are available. The quad version might be useful for LOD generation, although tris will shade more accurately. The model has a real-world scale (112cm x 6cm x 22cm), is manually unwrapped for optimal UV space usage, and includes appropriate names for materials and objects. It's been tested in Marmoset Toolbag 3, Unreal Engine 4, and Unity. No special plugins are needed, and .obj and .fbx formats are exported from 3ds Max 2018. The textures include 4096x4096 PBR base color, roughness, metalness, normal, and AO maps, 2048x2048 PBR scopes, and 512x512 PBR scope lens. There's also a 1024x1024 PBR cartridge map. Textures are in .png format and designed for physically-based rendering. Unreal Engine 4 and Unity-specific texture maps, as well as Substance Painter source files, are available for download.
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