Magazines Open Low-poly  3D model

Magazines Open Low-poly 3D model

cgtrader

Getting Ready for Blender 3D 2.8 Everything is locked into perfect quadrangles - only quads from now on, and that's it. Every part gets a distinctive name so it's always easy to track which piece I'm working with. Texturing goes big, really big – eight kilotexels and we're good. Units are all standardized for millimeter precision.

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