Male FANDI Clothing Low-poly 3D model

Male FANDI Clothing Low-poly 3D model

cgtrader

Male Fandi Clothing Features PBR 2048 x 2048 textures for Unity, Unreal and Vray 2 Textures of BaseColor for dark shade of jeans and for light shad of jeans 2 Material zones : w11 [Shirts] and W12 [Jeans] Polycount for clothing is: Fendi Shirts [23708 faces - 47406 tris - 24015 verts] Jeans [25221 faces - 50418 tris - 25258 verts] System unit is cm for Maya Real world scale Textures General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 2048 x 2048_ UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 2048 x 2048_ Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 2048 x 2048_ Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 2048 x 2048_ Files Maya file [Wear_11-12.mb] scene with clothing on manequin and on hanger zBrush file [Wear_11-12_hp.zpr] scene with high poly model fbx file [Wear_11-12_onManequin.fbx] model on manequin for preview Archive with substance Painter files [Wear_11-12_sp.zip]: Substance Painter file [Wear_11_sp.spp] scene with building the textures for Fendi shirts Substance Painter file [Wear_12_sp.spp] scene with building the textures for jeans [onManequin.zip] the models on manequin in .obj .fbx .dae formats [onHanger.zip] the model [only shirts] on hanger in .obj .fbx .dae formats [FENDI texture.zip] FENDI tileable texture 1300 x 1300 .jpg

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