MARCEAU Table houses the world 3D model

MARCEAU Table houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 Ref. 146838 Dimensions (cm): H 77 x L 250 x PR 100 Weight: 87 Kg With its large tray mango wood, this dining table will gather the whole family in a friendly atmosphere. Mounted on the beautifully carved feet, this dining table will make a note of elegance in your classic living room. Deco detail: the aged finish and gray for the authentic spirit. Our tip: accompany the chairs of your choice. And why not the chair brown leather look TEMPO? In the same style, discover also the dining table PAUILLAC. Ref: 146838, Price: € 899.90 Polygons: 9248 Textures can be found in .skp file How to extract textures from .skp file? If you have any of the following software, it is easy. Follow the guidelines provided: Sketchup (Free) Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder you like.

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