
Medieval House 08 Low-poly 3D model
cgtrader
Human-Created Low-Poly PBR Medieval House Model Suitable for Real-Time Applications. Designed with game development and real-time backgrounds in mind, this detailed house model offers exceptional visuals without sacrificing performance. Created using Maya 2016, the model is textured with SP2 shaders for a realistic appearance. Modeled at a 1:1 scale to match real-world measurements, ensuring accuracy and precision in gameplay environments. Comprised of 19,499 triangles only, the mesh minimizes polygon count while maintaining high-quality texture details. Model files are included in four formats for easy integration into various game engines: Unreal Engine 4 Asset featuring vertex painting, collision detection, and level-of-detail support from LOD0 to LOD3 Maya 2016 file format for seamless editing and animation workflows FBX 2014/15 format for broad compatibility across multiple game engines and software applications OBJ file format for easy import into various modeling and rendering tools Textures are high-resolution PBR (metallic-roughness) maps in PNG, measuring 1024x2048 pixels, covering Albedo, Normal Map, Ambient Occlusion, Roughness, and Metallic properties. VRay-specific texture maps include Diffuse, Glossiness, Height, IOR (Index of Refraction), Normal, and Reflection details in PNG format UNITY-specific map sets also available in PNG, encompassing similar properties for optimized performance and compatibility within the Unity game engine This model is rendered using both Marmoset Toolbag and Unreal Engine 4 for accurate visual representation in a real-time environment
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