Metallic Painted Flashlight with PBR Textures Low-poly 3D model

Metallic Painted Flashlight with PBR Textures Low-poly 3D model

cgtrader

A model of a rough looking metallic flashlight. This is a high quality, low poly game asset that was modeled in Blender 2.8.2. Its normal map was baked from a high poly model, making it look very detailed without using too many polygons. This model comes with the native .blend file and the Substance Painter native texture file .spp. < USAGE > This model is intended for asset usage, realtime / background and design visualization. Renders were done in Substance Painter 2020 and wireframes in Blender. < GENERAL > High quality UV unwrap. The mesh object was centered on the scene. Mesh transforms(scale, rotation, location) were reset to their respective uniform values. There is one object on the scene itself. Comes in 7 different file formats: MAX, 3DS, UnityPackage, FBX, OBJ, SPP, DXF, STL, ABC, USDC. < TEXTURES > The textures come in 4 different sizes(all in TGA file format): 4096x4096(4K). 2048x2048(2K). 1024x1024. 512x512. Textures are PBR (Physically Based Rendering). The textures come in 5 different formats for every resolution: PBR Metallic Roughness(BaseColor, Height, Metallic, Normal, Roughness). Unity HDRP Metallic Standard(BaseMap, MaskMap, Normal). Unity URP Metallic Standard(AlbedoTransperancy, MetallicSmoothness, Normal). Unreal Engine 4 Packed(BaseColor, Normal, OcclusionRoughnessMetallic). Unreal Engine 4 SSS Packed(BaseColor, Normal, OcclusionRoughnessMetallic). < GEOMETRY > Polygons: 3760. Faces: 1836. Vertices: 1906. Please Rate this product if you are satisfied.

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