
Mill / Moulin Asset - Game Ready with animation
sketchfab
I've showcased my work at artstation.com/mathf. The model was carefully crafted in Maya with meticulous attention to detail in both modeling and UV unwrapping. Next, I brought the character to life by texturing it with Substance Painter's powerful tools. Animation magic happened on Maya, where every frame was carefully timed and executed. Now, this polished piece is ready for seamless integration into your project.
Download Model from sketchfab
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