Mini Bar 01a - ARV01 - Arch Viz - Game Ready Low-poly  3D model

Mini Bar 01a - ARV01 - Arch Viz - Game Ready Low-poly 3D model

cgtrader

The game is set and ready with photorealistic PBR textures that have been optimized for Unreal Engine 4, using metalness instead of specular maps for PBR. Measurements are based on real-world scale for added realism. Mikk tangent space is used to achieve accurate normal mapping results. All maps are included. The texture sizes are 2048 x 2048 pixels and include Albedo (Diffuse), Normal maps with enhanced details, and RMA maps which separate roughness in the red channel, metallic values in the green channel, and ambient occlusion in the blue channel. TGA file format is used. Rendered in Marmoset Toolbag, these textures have been created by Dekogon Studios as part of their Kollab Project.

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