Mini Commodore 64 1702 monitor with LED provision

Mini Commodore 64 1702 monitor with LED provision

thingiverse

I've printed up the great little [miniature Commodore 64](https://www.thingiverse.com/thing:150957) for a coworker, and [it came out well](https://www.thingiverse.com/make:413785). Thing is, this coworker has a thing for putting LEDs in his projects, as can be evidenced by the other things I've printed for him, which include a [menorah for 5mm LEDs](https://www.thingiverse.com/thing:1984191) and a [miniature version of the leg lamp from A Christmas Story](https://www.thingiverse.com/thing:1978458) so of course with the Commodore monitor, he started talking about hollowing out the model and putting in a 10mm LED so he could backlight the printout of the Commodore boot screen. Hollowing out the model wouldn't be that tough, but I couldn't help but think - wouldn't it be better to modify the model to support the 10mm LED? I started with the beautiful original monitor model from the source, loaded the STLs up in Sketchup, (I've included the SketchUp file) and started working on it. My goal was to make it printable with an absolute minimum of supports, and I've accomplished this. The only part that requires supports is the front, and that'll only be around the edges. The back can be printed with supports, but that flat spot is thin enough that any printer that can bridge reasonably well should be able to handle it without a problem. I also expanded the bezel trim for the front so that it is a light press fit - the original design had quite a bit of space around the edges so had to be glued into place. There's a small hole in the rear to route out the wires for the LED. Note: I've found that SketchUp is pretty weak at dealing with small details on the sub millimeter scale, so I've taken to modeling things in SketchUp using meters. I find it far less quirky, and when I export the STL, most software assumes I was using mm and it should load into your slicer no problem.

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