Mordin Solus

Mordin Solus

sketchfab

My first attempt at creating a character model using ZBrush for a university assignment, I created the character Mordin Solus from the Mass Effect series. I textured this myself using the polypaint tools included in ZBrush. This is a low poly game ready asset, as there was a limit of 50k tri’s to make sure it would import into a game engine (UE4).

Download Model from sketchfab

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