
Motorcycle Boot
sketchfab
I captured the intricate details of my RST motorcycle boot through photogrammetry, utilizing Reality Capture to generate a highly accurate digital model. Within Maya, I refined the topology of the model, ensuring it was optimized for real-time rendering in Unreal Engine. This process marked my first venture into photogrammetry, and despite being a challenging learning curve, I persevered over the course of a week, collecting over 1000 photographs to establish a robust dataset. However, even with this extensive amount of data, I still had to meticulously address errors by setting control points, as Reality Capture can struggle with accurately capturing reflections from glossy surfaces.
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