NES Controller

NES Controller

sketchfab

For my Fda Game Art course, our first task was to model an NES Controller, as well as texture it, whilst abiding to these limitations: - 512 Albedo x1 - 512 Metallic/Roughness x1 - 512 Normal - 800 tris I used 3DS Max to model the controller, and then used Paint Tool Sai, Photoshop and Quixel to texture it.

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