
Normale Shader 003 Texture
cgtrader
Bitmap Procedural Shader Delivers Unmatched Visual Depth Color Mapping Done Right Utilizing 4096*4096 Seamless Tif Images, C4D Files R15 Integrating Seamlessly with Terrain Mask Shader Channel Enhancing Output with Procedurally Applied Effects Compatible with Softwares Supporting Normale Map Data Optimize Material Preview with matprev_env.hdr From the C4D Materialpreview Folder Realistic IBL GI AO Render Results Achieved Utilize NatLum Settings for Ambient Illumination Achieve Creative Control with ArtLum Settings
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