
Normale Shader 012 Texture
cgtrader
1 Procedural-Based Shader and Bitmap-Style Normale Map Color Use Normal Mapping for a Detailed Appearance This normale map is created from seamless 4096x4096 TIFF images, available in C4D file format (R15). It can be easily used with the Terrain Mask Shader Channel for a more realistic look. This normale map is highly versatile and can be combined with procedural effects for an endless variety of results. Whether you're working on terrain or landscape rendering, this normale map is designed to work seamlessly with any Soft body supporting Normale Mapping. Test Render Using matprev_env.hdr from the C4D materialpreview folder for best results. Realistic Results in Minutes Achieve incredible depth and realism using IBL, GI, and AO render techniques. Combine this normale map with ArtLum and NatLum to create a truly photorealistic environment.
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