Normale Shader 041 Texture

Normale Shader 041 Texture

cgtrader

[High-Resolution Texture and Procedural Effect Asset] Color 1. Normal Map Asset 1 Normal map seamless 4096 x 4096 TIFF images and C4D file (R15) The Normal map can be combined with Terrain Mask Shader Channel Additional effects, including procedural patterns, can be layered over the map The Normal map is compatible with all software that supports Normal Maps Rendering Recommendations: Preview render using matprev_env.hdr from C4D's material preview folder Ideal for IBL, GI and AO rendering applications Two versions are available: - Normale_041_NatLum - Normale_041_ArtLum

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