
Normale Shader 061 Texture
cgtrader
Human: 1 Procedural-Based Shader Utilizing Bitmap Integration Color 1 Normale Map Provided as Seamless 4096x4096 TIF Image or C4D File (R15 Format) This map is fully compatible with Terrain Mask Shader Channels for layered application Procedural effects can be integrated seamlessly onto the base map The Normale Map is universally applicable to all soft-shading tools that support Normal Maps Ideal Rendering Conditions: Apply matprev_env.hdr from the C4D material preview folder For Achieving Realistic Render Results, use IBL, GI and AO Render Settings
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