Normale Shader 064 Texture

Normale Shader 064 Texture

cgtrader

Illuminating Surface Maps 1. Illuminated by Normal Map Seamless 4096x4096 TIF Images and C4D Files (R15) These surface maps can be applied with the Terrain Mask Shader Channel Additional effects can be layered over the map using procedural techniques They can also be utilized with any software that supports normal maps Rendered in a matprev_env.hdr environment from the C4D materialpreview folder Global Illumination, GI and Ambient Occlusion Rendering Normale_064 National Lightmap Normale_064 Artistic Lightmap

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