Normale Shader 069 Texture

Normale Shader 069 Texture

cgtrader

Human: Advanced 1-Bitmap Procedural Shader Color Mapping 1. Normal Map Optimization Seamless 4096 x 4096 TIFF images and C4D files (R15) are supported. The map can be utilized with the Terrain Mask Shader Channel to enhance depth perception. Procedural effects can be layered on top of the map to add extra realism. Rendering Instructions Render using Mat Prev Env HDR from the C4D Material Preview folder to achieve optimal results. Irradiance-Based Lighting (IBL), Global Illumination (GI) and Ambient Occlusion (AO) render modes are fully supported. Normal Maps: Natural Lighting Normale Map: Normale_069 NatLum Artificial Lighting Normale Map: Normale_069 ArtLum

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