#NoWalls Wood Dungeon Tiles (OpenLock/MagBall)

#NoWalls Wood Dungeon Tiles (OpenLock/MagBall)

thingiverse

\#NoWalls Wood Dungeon Tiles (OpenLock/MagBall) ======================================== Part of my [#NoWalls Modular 28mm Dungeon Tiles Collection](https://www.thingiverse.com/TheRooster/collections/nowalls-modular-28mm-dungeon-tiles) *NOTE: I painted the thin tiles in white to make them more visible for demonstration purposes. Normally you would paint them as normal and they would blend in more. The idea is that the thin tiles are not real spaces. They don't cost movement to pass through. Their purpose is to create negative space thin walls as shown in the images. Often times these thin walls are depicted on maps as thick lines. Rather than forcing GMs to use 1" thick walls, I designed this solution. The scale is better without sacrificing functionality.* *I have also released thin tile variants for my [#NoWalls Standard Dungeon Tiles](https://www.thingiverse.com/thing:3386403), so grab those too!* These "dungeon" tiles are the ultimate in play-ability. They are based on a 1" (25mm) base and... there are *\#NoWalls* because walls are evil! Instead of walls, this design utilizes empty/negative space to represent the walls. There are so many benefits to this design it's difficult to list them all, but I'll provide a top ten list: 1. Less material = lower cost. 2. Faster printing. 3. Fewer surfaces to paint. 4. Players can easily see the entire playing area and any items or minis from any place at the table. 5. Players can easily move items and/or minis around on the playing surface. 6. Multi-level terrain is easy to create without worrying about walls getting in the way. 7. Secret passages are easy to add once discovered, and the terrain won't give the players any hints. (No meta-gaming!) 8. Larger miniatures can overhang edges if needed. 9. Fewer unique pieces = much more flexible design options. 10. STORAGE IS SO MUCH EASIER BECAUSE EVERYTHING IS FLAT! So many benefits, but the main drawback is, walls look cool in photos. That's it. Walls are pretty to look at, but besides that, they're just a pain! The latest OpenLock "Triplex" design allows for all sorts of connection options since there are now additional clip sockets on each edge. The standard grid can even be offset by 1/2" if needed. Single-wide tiles can attach to double-wide tiles easily. No longer are you restricted to areas with widths of multiples of 2. Single-wide halls are now an option! Also, my MagBall addition to the OpenLock Triplex design allows for a single printed tile to connect via OpenLock clips and/or 5mm magnetic balls! You just press a MagBall into the socket from the back and it sits in a little pockets that allows it to spin and rotate to align with a MagBall in a neighboring tile. No need to choose your connection type before printing! Woot! Compatibility: These tiles are compatible with all other 1" grid tiles, including previous version of OpenLock. Obviously, other tiles without OpenLock sockets will not be able to clip to these tiles (without specially designed clips), but the tile thickness will closely match and can easily be placed adjacent to each other. Other tiles that support the magnetic balls should be compatible as well. In summary, these are the gaming dungeon tiles you want. The combination of aesthetics, simplicity, flexibility, durability, and usability make these the smartest dungeon tiles available. I have already released the [#NoWalls Cavern Dungeon Tiles](https://www.thingiverse.com/thing:3333475) and the [#NoWalls Standard Dungeon Tiles](https://www.thingiverse.com/thing:3386403). All with... \#NoWalls

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