Oculus Quest VR Headset 3D model

Oculus Quest VR Headset 3D model

cgtrader

The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing. File Formats: 3ds Max 2012 + Vray 2.0 full setup lighting, camera 3ds Max 2012 standard Cinema 4D R12 standard ( materials and textures was setup ) Maya 2012 standard ( materials and textures was setup ) Lightwave 11 ( materials and textures was setup ) FBX 2012 OBJ 2012 + 3DS 2012 Features: No isolated vertices No coincident vertices No coincident/coplanar faces Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. ) No special plugin needed to open scene. + 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. TEXTURES: Textures highquality, enough for close-up render ( 2048-4096 pixels for models that have textures) UVWs mapping with mixed: overlapping and non-overlapping No texture paths referenced by the model. All texture paths were stripped from the model

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