Olive tree in abasket

Olive tree in abasket

3docean

3d model olive tree in a basket. created Blender Version 2.79 (used shader Principled BSDF) Blender scene – cycles render (render preview images). Unit presets – metric. works in a blender Eevee render Geometry: Polygonal Quads/Tris subdivision level – Vertices:139529, Polygons:128829 Objects UV mapping (mixed). _ objects 3d scene _ 1. name:(basket), number of seats:(1), material (1), map:(diffuse, bump, normal-map) tiling-5 2. name:(leaf), number of seats:(1), material 2-side (1), map:(diffuse, normal-map) 3. name:(pot), number of seats:(1), material (1), map:(diffuse, normal-map) 4. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map) _ textures _ 325×631 – number of seats:(4) 1024×1024 – number of seats:(2) 2048×2048 – number of seats:(5) _ All formats _ *FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats. 3ds MAX 2016 (corona render 1.3) Unzip the file and textures into a shared folder.

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