
Port Terminal Building
3docean
This is a professional-grade model of a Port Terminal Building created by an accomplished architect. Building Dimensions: 250m x 40m x 26m (height) Units Used: Centimeters Originally Created with 3ds Max 2011 Level of Detail and Usage: This model features both interior and exterior elements, making it suitable for various purposes - real-time rendering, game development, Unity, UE4, CGI exterior visualization, and architectural applications. Model Statistics: 249,455 polygons 228,498 vertices Geometry: The model's mesh is high-quality with clean edge flow. Geometry has been thoroughly tested for holes, flipped normals, and overlapping polygons. The mesh is low-poly, allowing easy addition of details, editing of geometry, or replacement of similar objects. All instances are easily accessible and replaceable. Shell Modifier is applied and disabled on glass objects for flexibility. Scene Organization: Objects are organized by layers: BLD_details BLD_doors BLD_floors BLD_frames BLD_furniture BLD_glass BLD_interior BLD_railings BLD_stairs BLD_structure BLD_terminal BLD_walls CAM ENV_people ENV_street Presentation Images: All preview images are rendered with V-Ray 3.20. Wire images are created using VrayLightMtl and VrayDirt for geometry testing. VRayLightMtl dome sky and VRayCamera are included, making the product ready to render out-of-the-box. Materials: This model contains both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects are UV mapped, and all materials are named properly. Additional Notes: People textures are not included; they were used in preview images for scale purposes.
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