Procedural Marble Shader for Blender Texture

Procedural Marble Shader for Blender Texture

cgtrader

Blender only. 100% node-based (procedural) Made with 2.92 Works in cycles and in EEVEE No models included. The renders are a demonstration only. Documentation; Works best with Object coordinates. You will get the best result this way as the patterns will continue over edges. Will still work with UV and generated coordinates as well. Directions The easiest way to append this to your scene is to copy (CTR+C) an object from the blend file and paste (CTR+P) to your scene. Which should bring along the material. Use; Commercial use is permitted but this shall not be included in an asset pack, kit bash, or sold at any sort of asset/resource marketplace and must be embedded components in media such as a video game, movies, or similar products. If you wish to integrate this into your own product please contact me through www.prashans.com Modifying the material and THEN using it for asset packs, or any application, is allowed. For example; creating your own fabrics using parts of the node graph. Don’t just resell it.

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With this file you will be able to print Procedural Marble Shader for Blender Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Procedural Marble Shader for Blender Texture.