Real Time Textured Human Ear 3D model

Real Time Textured Human Ear 3D model

cgtrader

Created using Autodesk Maya 2015 Created for use in game, virtual reality, augmented reality and video production. This model is textured using real time texture methods and is suitable for use in game engines such as Unreal Engine 4, Unity 5, CryEngine and more. Poly Count Verts: 17021 Faces: 16943 Tris: 33561 Textures This model is textured using two separate real time texture methods. PBR & Subsurface Scattering. The PBR texture method includes the following textures Diffuse (4096x4096 - 24bit TGA) Gloss (4096x4096 - 24bit TGA) Specular/ Reflectivity (4096x4096 - 24bit TGA) Normal (4096x4096 - 24bit TGA) The Subsurface Scattered texture method includes the following textures Diffuse (4096x4096 - 24bit TGA) Subdermis (4096x4096 - 24bit TGA) Translucency/ SSS (4096x4096 - 24bit TGA) Normal (4096x4096 - 24bit TGA) I have also inlcuded global textures that can be used in both texture methods Ambient Occlusion (4096x4096 - 24bit TGA) Edge Alpha (4096x4096 - 24bit TGA) Edge Alpha Inverted (4096x4096 - 24bit TGA) UVs Included file formats: .MB (Native file format) .MAX .OBJ .FBX Presentation images created using Marmoset Toolbag 2 If you require any assistance with this asset, please dont hesitate to contact me.

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