
Realistic Apple PBR Game-ready Low-poly 3D model
cgtrader
Realistic Apple PBR Game-ready. I hand-painted a highly realistic apple with attention to quality details. Packed files are compatible with UE4 and other game engines, ready for use. Tested in Unreal Engine and Marmoset real-time, as shown in the photos. Maps include: Base color, Normal map, Roughness, Metallic, Height. Texture resolutions: 4096x4096 and 2048X2048. The models are scaled to match real-world dimensions and intended for game/realtime/background use. Created using Autodesk Maya, Zbrush, and Substance Painter. All objects, texture maps, and materials are properly named for easy usage. Models have clean topologies and are centered at world coordinates (0,0,0). File formats available: OBJ multi format, FBX multi format, Maya mb format, Blender format, Autodesk Maya format, Collada format, 3ds studio format, STL, 3DSMax format, Cinema4D format, and Autodesk Max format, ZBrush format.
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