Ribbonizer for Maya - Create Ribbon with any NURBS Surface Free 3D model

Ribbonizer for Maya - Create Ribbon with any NURBS Surface Free 3D model

cgtrader

ao_ribbonizer.py version 2.0 copyright (C) 2018 Orkhan Ashrafov email: o.ashrafov@gmail.com given a nurbs surface creates a ribbon CHECK OUT THE VIDEO FOR DEMONSTRATION • EQUAL DIST - if checked, controls are distributed with equal distance from one another. if not, they are distributed proportionally according to the deformed surface (this was the case in the older version). no difference in results unless the surface is deformed after creation (i.e: cvs have been moved). in any case, the final bind joints are always distributed with equal distance. default is checked. • CONSTRAIN - control joints are constrained to the controls. if not checked, joints are controlled by direct connections. default is checked. • WIRE - deform the surface using wire deformer instead of skinCluster. skinCluster is used if there's only 1 control • ADD FK - add fk controls over the ik ones to the rig. skipped if the surface is periodic install instructions: place this file in the default scripts folder. go to maya and run these two lines from a python tab: import ao_ribbonizer ao_ribbonizer.UI()

Download Model from cgtrader

With this file you will be able to print Ribbonizer for Maya - Create Ribbon with any NURBS Surface Free 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Ribbonizer for Maya - Create Ribbon with any NURBS Surface Free 3D model.