Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch MK2 - Ugly - Kitbash

Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch MK2 - Ugly - Kitbash

thingiverse

This is a very detailed TIE Clutch Heavy mk2, using the wings of TIE Interceptor and some additional parts from ISS space station and other project. The full list of donor projects is available below. This is the version with Y-Wing Ion Cannons. The Body is from TIE DWG: https://www.thingiverse.com/thing:2919109 The Wings are from TIE Interceptor DWG, I made it strait and cut half of it. https://www.thingiverse.com/thing:2942112 The engine pod is from ISS Columbus module: https://www.thingiverse.com/thing:4293302 Micro-jets from here: https://www.thingiverse.com/thing:4249739 Cabin gubbins/gribbles from here: https://www.thingiverse.com/thing:4130486/files Ion cannon from here: https://www.thingiverse.com/thing:3466159 I draw inspiration from this video : https://www.youtube.com/watch?v=VT4IHupDz0M The info and stats from here: https://starwars.fandom.com/wiki/Clutch_(fighter) https://rpggamer.org/stats.php?page=d6/d6tieclutch.html https://www.youtube.com/watch?v=kpVMCQIQwuU What is TIE Clutch Heavy? Or why Heavy? This is the heavy variant of TIE Clutch - Ugly star fighter build by the skilled ex-empire mechanics in the dark corners of the Galaxy ( Invids ). A more advanced version with additional weapons, shields, hyperdrive and fully pressurized cockpit. Fast, agile, highly maneuverable and deadly - the best of all TIE variants in one craft. The only TIE variant used by the Rebel Alliance and of course completely illegal UGLY only for the most wealthy outlaws. It's main role was a long range assault starfighter/bomber. It was also equipped with advanced sensors and long range communications. The few units which fall in the hands of criminals, pirates and adventurers were highly praised for their heavy punch, speed and maneuverability. In one to one dogfight it was able to outmatch any other starfighter, only the pilot skills would limit it. The best tactics will be to jump out of hyperspace near the target, hit hard and buzz around until the rest of the fleet emerges, or run out of range and re-group for a second round. Pirates and outlaws of all caliber would prefer the variant with twin ion cannons for its ability to stun most targets with a single shot and only three blasts being sufficient to disable an Arquitens-class command cruiser. Systems and equipment: Engines from TIE Interceptor or Defender - boosted to 250 KTU Wings from TIE Interceptor in tri configuratuion with additional maneuvering nozzles for increased agility - 115 DPF Pressurized Cockpit with additional titanium armor plates - rated 20 RU Hyperdrive from TIE Phantom - Class 1.0 Shield generator from TIE Defender - 100 SBD 3x SFS L-s9.3 laser cannons 2x SFS M-g-2 general-purpose warhead launchers fixed in the chin capable to launch Proton torpedoes, Mag-pulse warheads, concussion missiles and Ion torpedoes 2x ArMek SW-4 or SW-5 ion cannons ( fixed in the chin ) instead or together with projectile launchers Long range comms Life support system - fully pressurized cockpit Navi computer SFS N-s6 Navcon from TIE Defender Advanced sensor and targeting suit from TIE Defender - SFS F-s5x flight avionics system Often it was equipped also with black market illegal tech - jammers, scanners, comms, shields, tracktor beams, repulsors, power generators Pilot 1 Cargo 100kg (additionally survival gear for multi-terrain condition) Consumables 3 weeks to 2 months depending on configuration Cost : ( available only on shadow net ) 250 000 credits Enjoy :)

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