
Rock Landscape Shader_006
3docean
1 Bitmap and Procedural Based Shader 1 Color map/Specular Color Map, 1 Diffusion Map, 1 Luminance Map, 1 Bump Map, and 1 Displacement Map are included. Seamless 4096*4096 TIF images and C4D file (R15) are available. The map can be used with the Terrain Mask Shader Channel. It can also be layered with procedural effects. Additionally, it can be used with any software that supports displacement maps. Render with matprev_env.hdr from the C4D material preview folder. IBL, GI, and AO Render Rock_006 NatLum and Rock_006 ArtLum
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