
Rock Landscape Shader 021 Texture
cgtrader
Here is the spun text: [ 1 Procedural and Bitmap Based Shader ] 1 Map of Color/Map of Specular Color 1 Map of Diffusion 1 Map of Luminance 1 Bump map 1 Displacement map Seamless images in tif format, 4096*4096 resolution, and a c4d file (R15) The map can be combined with the Channel Mask Shader for Terrain The map can be layered with various procedural effects This map is compatible with any Soft that supports Displacement Maps Render the material using matprev_env.hdr from the folder c4d MaterialPreview High-quality IBL, GI, and AO rendering NatLum Rock_021 ArtLum Rock_021
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