Rock Landscape Shader 025 Texture

Rock Landscape Shader 025 Texture

cgtrader

Bitmaps and procedural-based shaders seamlessly merge, empowering creators to build immersive worlds. One color map and one specular color map work together in harmony. Diffusion maps spread light evenly across the surface of the scene. Bump maps create a subtle three-dimensional appearance by applying depth cues. Displacement maps drastically alter the surface of the scene with dramatic effects. Utilize seamless 4096 x 4096 TIF images, along with corresponding C4D files for R15. Color maps and specular color maps work together as one unit. Layering procedural effects can add even more realism to your maps. Maps are highly versatile, working seamlessly with terrain mask shaders channels. Displacement maps open the door to infinite possibilities with most soft applications that support this technology. Using matprev_env.hdr from C4D material preview folder is recommended. Integrated back lighting and AO (GI) for optimal lighting. Rock 025 ArtLum adds ambient light. Rock 025 NatLum, natural and authentic.

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