
Rock Landscape Shader 043 Texture
cgtrader
[1 Procedural-Based and Bitmap Shader] Utilize the following maps to create a realistic look: 1. 1 Color map or Specular Color map 2. 1 Diffusion map 3. 1 Luminance map 4. 1 Bump map 5. 1 Displacement map Available as seamless 4096*4096 tif images and c4d file (R15) Combine the maps with a Terrain Mask Shader Channel or layer them with procedural effects. Compatible with any software that supports Displacement Maps Render the map with matprev_env.hdr from the c4d material preview folder. Suitable for IBL, GI, and AO Renderings. Native Support: Rock_043 (with Native Luminance) Rock_043 (with Artistic Luminance)
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